Introduction
A simple flower vase was created in blender. This was done by using a reference image online and converting it to a 3D object. I made this so that I could put my Hibiscus Flower inside this vase.
Modelling process
The reference image was loaded and the vertices were traced along its edge.
Next, a revolve was performed on that edge in order to make the vase (since it is a symmetrical body). Finally, solidify and sub-division modifier were used to make the vase look more smooth.
Texturing and coloring
The textures were taken from the blender kit.
Results
After 4096 samples, the output came out to be:
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